Exam 10: Alternative Marketing

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All of the following would be considered alternative media except:

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B

The key factors that influence the effectiveness of product placement and branded entertainment include all of the following except:

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D

The alternative marketing program that emphasizes consumers passing along information about a product to other consumers is:

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D

Advertisers believe that product placements lead to increased brand awareness and more positive attitudes toward the brand.

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While the number of women playing video games is rising, only a small percentage of game designers are female.

(True/False)
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In stealth marketing programs, brand ambassadors show and talk about a product to others:

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Alternative marketing relies on buzz, word-of-mouth, lifestyles, and times when consumers relax and enjoy hobbies and events.

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The benefits to retailers of measuring the impact of POP displays with POS data include all of the following except:

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The best, most effective point-of-purchase displays utilize all of the following techniques except:

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Guerilla marketing includes all of the following characteristics except:

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Although it is virtually impossible for companies to create brand communities, marketers can facilitate and enhance the communities in which owners interact.

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Branded entertainment is the insertion of a brand or product into a movie, television show, or some other media program with the purpose of influencing viewers.

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A paintball "cat shoot" (at a painting of a cat) designed to raise funds for the local humane society while attracting attention and customers, is an example of:

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Digital media within a retail store offers retailers the opportunity to:

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One form of buzz marketing is for companies to sponsor individuals as agents or advocates to introduce new products.

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Stealth marketing involves identifying marketing methods associated with the hobbies and entertainment venues of the target audience.

(True/False)
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Branded entertainment:

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Lifestyle marketing:

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Females are more likely than males to play socially-oriented games.

(True/False)
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An advantage to cinema advertising is:

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