Exam 63: Interactive Media

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Geographical technology advances to the iPhone such as user location and _____ software have improved augmented reality.

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B

_____ make up a large portion of the interactive media market.

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A

_____ media are unique in that the audience is not composed of passive viewers.

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C

A game console relies on a fast _____ to handle the lively animations in a video game.

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The Nintendo Wii was the first game console to support a wireless,motion-sensitive game controller.

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Augmented reality applications will contribute greatly to the development of the semantic web.

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Users can interact in a virtual reality environment through the use of _____.

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The introduction of _____ on cell phones was the first step toward realizing augmented reality.

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The _____ was one of the first game controllers to use a player's motions and gestures as input.

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Interactive media combine digital audio,2D graphics,and photos.

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The most popular use of interactive media is in medical science.

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Smart phone apps that make use of augmented reality are available.

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Virtual reality's primary market is education.

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_____ virtual reality refers to a user experience where you may feel like you are actually part of the experience generated by the computer.

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Adding surround sound to a virtual,interactive experience is distracting and unrealistic.

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Interactive media are most prominent in the _____ industry.

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_____ media refers to digital media that involve user interaction for education,training,or entertainment.

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