Exam 6: Animating With Illustrator and Photoshop Files in Flash Professional

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When naming a movie clip be sure to following these naming conventions: do not use spaces or special characters, except the _______________, and begin the name with a lowercase letter.

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underscore

Which option on the Puppet Warp options bar do you select if you want to warp the image at the location of the pin as you drag the pin?

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B

A keyframe is created each time you adjust, or pose, the armature.

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True

When working with inverse kinematics, you pin a bone to the Stage so the bone cannot move..

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  In the figure above, item 1 is pointing to _______________ . In the figure above, item 1 is pointing to _______________ .

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When you select an armature with the Bind tool, control points are highlighted in yellow and the selected bone is highlighted in red.

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The content-aware command is found on the Puppet Warp options bar.

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_______________ uses bones to adjust or animate parts of a shape, eliminating the need to draw separate versions of an object to represent different movements.

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Importing an object identified as a group in the Import to Stage dialog box as a(n) _______________ will remove the option to import the elements of the group as editable paths.

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When applying tweens, all shapes or symbols you want to animate should be on the same layer.

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  In the figure above, item 4 is pointing to a ________________ . In the figure above, item 4 is pointing to a ________________ .

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You can create your artwork and animations in Illustrator and Photoshop and then import them for use into Flash.

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The default setting for importing an Illustrator object is as a _______________ .

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You access the AI File Importer using the Flash Preferences dialog box.

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For images such as photographs that have complex color and tonal variations, you use the lossy compression.

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When you use lossy compression in the PSD File Importer Preferences dialog box, the image is compressed using the _______________ file format.

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When using the content-aware fill command, the best results can be achieved by creating a selection that is slightly larger than the object you are removing.

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Changes you make in the Property inspector for an armature layer affect the entire armature on the layer and not specific bones in the armature.

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If you can copy and paste between Illustrator and Flash using the AI File Importer preferences, you can override any preferences once the file is pasted.

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Rigid is the default setting for Mode on the Puppet Warp options bar.

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