Exam 6: Behavioral Modeling

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How are guard conditions shown on a behavioral state machine?

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The destruction of temporary objects is shown on sequence diagrams with an X at the end of the lifeline.

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Only create behavioral state machine for "complex" objects.

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In a behavioral state diagram, an action is non-atomic in nature while an activity is atomic and cannot be interrupted.

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How does a communication diagram differ from a sequence diagram? Why would an analyst choose to draw a communication diagram?

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