Exam 8: “Silly Human …”

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A typical 3D game engine can usually use scripting. What does this entail?

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C

A typical 3D game engine can usually use asset control. What does this entail?

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D

To what does collision detection refer in terms of physics in games?

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B

Which is one element design iteration does not include?

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What is the Unreal Engine?

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To what does gravity refer in terms of physics in games?

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A typical 3D game engine can usually import and arrange pictures and 3D graphic models. What does this include?

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What is the CryEngine?

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A typical 3D game engine can usually determine the function of physics in the game. What does this entail?

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A typical 3D game engine can usually use artificial intelligence (AI). What does this entail?

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A typical 3D game engine can usually animate objects. What does this entail?

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How does a game engine keep track of all those jillions of assets it has to deal with?

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What is the Stencyl Engine?

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What is the Codea?

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What do you have to consider after getting assets designed, mixed, and mastered to then getting them into the game?

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Before game engines existed, how were games written?

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To what does rotation refer in terms of physics in games?

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What does version control mean?

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A typical 3D game engine can usually import and arrange sound files. What does this entail?

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A typical 3D game engine can usually render light or edit objects. What does this entail?

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