Multiple Choice
How would you describe adaptive audio?
A) A sound event that occurs in response to the player directly
B) Sound that changes as the game changes
C) Sound in the game environment in reaction to gameplay rather than to the user directly
D) Sound designed to change, either in response to the user, or in response to changes in gameplay environment
Correct Answer:

Verified
Correct Answer:
Verified
Q11: To what does reverberation refer?<br>A) Results from
Q12: How could background ambience be described?<br>A) Individual
Q13: What is Diegetic sound?<br>A) Sound from sources
Q14: How would you describe interactive audio?<br>A) A
Q15: How would you describe dynamic audio?<br>A) A
Q16: What are interleaving audio file formats?<br>A) Linear
Q18: What are open, compressed audio file formats?<br>A)
Q19: To what does 3d sound refer?<br>A) Results
Q20: Describe a hardware space budget.<br>A) Physical memory
Q21: A One Shot file could be described